#include <image.h>
Inheritance diagram for mudbox::EnvironmentMap:
Public Member Functions |
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virtual const mudbox::ClassDesc * | RuntimeClass (void) const |
virtual bool | Load (const QString &sFileName) |
Load an environment map from the given file.
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virtual unsigned int | ConvertToOpenGLTexture (void) |
Convert the loaded environment map into an
opengl texture. |
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Static Public Member Functions |
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const mudbox::ClassDesc * | StaticClass (void) |
mudbox::Node * | CreateInstances (unsigned int iCount=1) |
Protected Member Functions |
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EnvironmentMap (void) |
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Reimplemented from mudbox::Node. 02124 : |
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Reimplemented from mudbox::Node. |
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Reimplemented from mudbox::Node. |
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Load an environment map from the given file. The format of the map must be determined from the file name, or the file content itself. Should return true when the loading was successfull. |
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Convert the loaded environment map into an opengl texture. This texture must remain valid after the environment map object is deleted. |